Borderline Case Soon

Tactical city conquest

Take the city.

Turn by turn, on the real map of your own city. Neighbourhoods are territories, districts are continents. The dice decide, you choose where.

For iPhone, iPhone Duo and iPad. With the board on tv. Free in Zwolle.

    A game in Zwolle.

    How it works

    Five things.
    Then you know it.

    1. 01

      The deal

      The same number for everyone.

      The server shuffles and deals. What is left over is neutral, with two fighters. Landmarks are not dealt to anyone; they start neutral with three.

    2. 02

      Placement

      In secret, and all at once.

      Every neighbourhood starts with one. You add two per neighbourhood yourself, with nobody watching. Then everything is revealed at once.

    3. 03

      Attack

      Three dice against two.

      Highest against highest, then the second. A tie goes to the defender. When the last fighter falls, the neighbourhood is yours.

    4. 04

      Districts

      Whole pays a bonus.

      Hold every neighbourhood of a district and you get extra fighters every turn. Everyone can tell by the hatching, so everyone comes to take it.

    5. 05

      Move

      One shift, once.

      At the end of your turn you move once, through an unbroken chain of your own neighbourhoods. Bridges count when both sides are yours.

    Try it

    Your move.

    Blue is yours. Tap a neighbourhood next to it and roll. You always leave one fighter behind.

    Pick a neighbourhood to attack.

    Taken
    0
    Rolls
    0
    Your neighbourhoods
    0

    Street cards

    Three of a kind.

    If you took something in your turn, you draw a card at the end. Trade in a set for fighters. If one of your own neighbourhoods is on a card, two more land there.

    • 3 flags4
    • 3 shields6
    • 3 balaclavas8
    • one of each10

    The megaphone counts as any symbol. More than five cards is not allowed.

    Landmarks

    Three places per city.
    Everyone wants them.

    Defend

    One extra die.

    With at least two fighters the defender rolls three dice here. The best two count.

    PeperbusGrote KerkRijksmuseum

    Build up

    One more every turn.

    As long as it is yours, you get one extra fighter every turn. Small, and it adds up.

    MilligerplasKleverparkA'DAM Toren

    Attack

    First loss is free.

    The first fighter you lose in an attack each turn does not count. The fight then says: saved.

    KaterveersluisDe KoepelJohan Cruijff ArenA

    Goals

    Four ways
    to win.

    1. A

      Secret mission

      You draw a mission nobody sees. Complete it in your own turn and you win.

    2. B

      Whole city

      Every neighbourhood yours. Neutral ones may stay.

    3. C

      Headquarters

      Everyone picks one in secret. Hold them all at once.

    4. D

      Ten rounds

      After round ten the map is counted. Neighbourhoods, districts, landmarks. The last round runs in reverse: whoever started closes it.

    Opponents

    No friends online? Then you play against the street.

    • Street KidMostly watches.
    • Street BrawlerAttacks. Always.
    • Hard CoreThinks in districts.
    • The CapoRuthless.

    Just the two of you? Then City Hall plays along. Grey, never attacks, and always in the way.

    Tempo

    Live

    60 seconds per turn.

    Everyone at the table at once. Public games are always Live. Quick play, and you are seated within a minute.

    Take it easy

    24 hours per turn.

    With friends, in between everything else. You get a notification when it is your turn. A game takes weeks, and that is the point.

    Playing together

    Board on tv.
    Cards in your hand.

    All of you on the sofa. The board is on tv, everyone plays on their own phone. A board game on the table, except nobody has to tidy up.

    Zwolle

    1. 01

      Start a private game.

      The host sets up the table and shares the code. Whoever has it pulls up a chair. Hosting comes with the full version; joining is free.

    2. 02

      Pick your tv.

      The host chooses Screen Mirroring on the iPhone and then the tv. That goes over AirPlay: an Apple TV, or a tv that supports AirPlay.

    3. 03

      Play on your phone.

      On tv the dice roll and the fighters walk. Your mission and your street cards stay on your phone: the tv only shows what everyone may know.

    iPhone Duo

    Fold it open. The map is twice as wide.

    Closed you play as on any iPhone. Open, the city gets the room, with your turn beside it.

    • Half open the fold stays clear: the header on the left, your turn on the right, and nothing to tap on the crease.
    • In landscape the buttons sit at the side, so the map keeps its height.
    • Folding open or shut works in the middle of a game. The board moves along.

    Cities

    Real maps.
    Real rivalry.

    Every neighbourhood is a real one from the CBS statistics, every bridge a real bridge. What lies across the water you reach only by a bridge or a ferry.

    Price

    Free, you get to see it all.
    Paid, you get to choose it all.

    Free

    €0

    • Zwolle, the free city
    • Quick play, as often as you like
    • Join in when you are invited
    • Practice against Street Kid
    • Talk in fixed phrases, and read along
    • One running game at a time

    Full version

    €9.99 one-off

    • All cities, and new ones straight away
    • As many games as you like
    • Host a private game yourself
    • The board on tv, via AirPlay
    • Type your own text at the table and message friends
    • Take it easy, all goals, games for two
    • All four AI levels
    • Your own photo at the table

    No subscription. No ads. Family Sharing works.